EO/EEO Advisor Toolkit. Equal Opportunity Complaint Resolution Form. Army Regulation 600–20 Personnel-General Army. Personnel-General Army Command Policy *Army Regulation 600–20 Effective 13 June. The Equal Opportunity (EO) program formulates. About Equal Opportunity Program In The Army. The Equal Opportunity. Army Regulation 690-600. About Equal Opportunity Program In The Army (Army. Study. Guide. com)The Equal Opportunity (EO) program formulates, directs, and sustains a comprehensive effort to maximize human potential and to ensure fair treatment for all persons based solely on merit, fitness, and capability in support of readiness. EO philosophy is based on fairness, justice, and equity. Commanders are responsible for sustaining a positive EO climate within their units. Specifically, the goals of the EO program are to- Provide EO for military personnel and family members, both on and off post and within the limits of the laws of localities, states, and host nations. Army Regulation 6. Equal Opportunity Employment Discrimination Complaints, provides further guidance. This policy applies both on and off post, during duty and non- duty hours, and applies to working, living, and recreational environments (including both on and off post housing). Soldiers will not be accessed, classified, trained, assigned, promoted, or otherwise managed on the basis of race, color, religion, gender, or national origin. The assignment and utilization of female soldiers is partially governed by federal law. AR 6. 00- 1. 3, Army Policy for the Assignment of Female Soldiers, prescribes policies, procedures, responsibilities, and the position coding system for female soldiers. Rating and reviewing officials will evaluate each member's commitment to elimination of unlawful discrimination and/or sexual harassment and document significant deviations from that commitment in evaluation reports. Substantiated formal complaints require a . This documentation includes administering appropriate administrative, disciplinary, or legal action(s) to correct inappropriate behavior. Equal Opportunity references include the following: AR 6. Army Command Policy, Chapters 4, 5, 6 and Appendix E. It ensures equal opportunity in all aspects of employment for Army civilian employees and applicants for employment. Employment policies and practices in DA will be free from unlawful discrimination based on race, color, religion, sex, age, national origin, or handicap. Equal Opportunity Program Army Regulation For Promotions
The basic principle of equal employment opportunity underlies all aspects of the civilian personnel management program in the Army. The program allows civilian employees who believe they are victims of discrimination to make complaints through several avenues. It is DA policy to provide equal employment opportunity to all soldiers and DA civilians under applicable EEO laws and regulations. These laws and regulations include Title VII of the Civil Rights Act of 1. Equal Opportunity Program Army Regulation 25-50Age Discrimination in Employment Act, the Rehabilitation Act, and AR 6. These laws and regulations prohibit discrimination in employment based on race, color, religion, sex, national origin, age, disability, or reprisal and promote the realization of equal opportunity. The EEO office manages the complaint- processing program and advises the commander on EEO matters. Mediation may be a means to address conflicts, disputes, complaints, grievances, or other problems in the workplace. Mediation is best described as assisted negotiations between two parties with neutral mediators facilitating the process. It is a private process whereby the parties are empowered to resolve their own issues. For additional information read AR 6. Equal Employment Opportunity and Affirmative Action, and AR 6. Policy Letters Open Door Policy Equal Opportunity Complaint Procedures Reprisal. Times New Roman Arial Arial Narrow Wingdings Factory THE ARMY’S EO PROGRAM AND POLICIES Overview The Army’s EO. The Equal Opportunity (EO) Program Office is. To disseminate information or resolve EO related issues and carries out specific EO responsibilities in accordance with Army Regulation 600. Army Ten Miler 9 Oct. Army Equal Opportunity Program. Friday March 21, 2014. What has the Army done? The Army EO program enhances Department personnel's ability to work effectively as a team. Equal Opportunity Branch; Army Diversity Strength. Army Programs-EO - Equal Opportunity. What Army Regulation covers the EO program? AR 600-20 chapter 6 What are the goals of the EO program?
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Computer Science 2 (4003-232) 6 10/24/2005 Event Driven Programming 11 Handlers Event-driven Program Definition - An event-driven program is one that largely responds to user events or other similar input. Event Driven Program. Published: 2. 3, March 2. P1 Describe the key features of event driven programming. Event handlers - The GUI is formed of a great deal of built in things such as text boxes, tool icons menus etc. When the user clicks on a mouse or presses a key on the keyboard they trigger these GUI features. This sort of interaction is called events. Windows operating systems provide the event driven program with these event triggers. The code is written so that it reacts to every event that arise through user interaction. Events are the activities which are carried out by the user when the program is being used. When the user clicks on any object then the Click event is executed. If the user repositions the mouse then the mouse move event occurs. By the similar method a program can produce Key down event, Key up event, mouse double click event. The event is perceived by a form or control. Event-driven ProgrammingConcurrency patterns presentation given at scaleconf; Event-Driven Programming: Introduction, Tutorial, History, tutorial by Stephen Ferg; Event Driven Programming. Code is initiated by a program in reaction to an event. All forms and controls in VB have a set of events already in place. If one of these events takes place, VB brings up the code in the related event process. Despite the fact that predefined collection of events are detected without human intervention by objects in VBA, it still up to the programmer to decide if and how they react to a specific event. Event procedures are written for events in order to make a control respond to an event. Event Driven Programming Today Define Event Driven Programming Explain the features of Event Driven Programming Discuss an Operating System as an Event Driven Program. Magically arrives at the appropriate function? Doesn't event driven code have an infinite loop buried in it somewhere, say, down in the bowels of a foundation class. Event-driven Programming C# TutorialFor instance,if a user clicks. Userform. Usually there are two different types of events. There are the events which are triggered by user interaction (clicking on a mouse, pressing a key on the keyboard) and there are System initiated events which are events produced to respond to a user action (scrolling text, highlight a button). Both of these events have to be dealt with in a UI. It is also possible that a user event triggers a system initiated event. The event is received by the program. If there is an event procedure in place for that particular event then the task is performed. The program then waits for another event to happen. All events are parts of data from the main configuration usually the GUI toolkit. Event handlers are very important elements of event driven programming. For instance, by moving the mouse the program takes this to be a menu selection and timers running out. The events primarily are initiated from actions on the operating system level, for example, interrupts produced by hardware devices, software interrupt instructions, or state changes in polling. In these circumstances interrupt handlers and signal handlers relate to event handlers. Trigger functions are written to correspond to the necessary actions. The algorithm which has been programmed has to make sure that triggers which have been made available are performed as soon as they are required which as a result presents a software concept that imitates an interrupt driven structure. When it receives the event it initiates the suitable event handler. This will ultimately be built- in to your application as a window. You can insert controls to this which might include a text box, check box command buttons etc. Every event is examined by a dispatcher so that it can decide what sort of event it is, and the event is then sent by the dispatcher to the associated handler so that the particular event can be processed. The dispatcher has to deal with a flow of input events. Once an event is transmitted it has to be looped back so that it can deal with the next event, this is done via the event loop. Several programs particularly those which control hardware could be endless and consequently would have to designate a special event to end the event stream (an end of file marker or pressing the escape key). For this to happen there has to be a quit facility in the dispatcher logic, so that an event looped can be stopped when the special event is found. In some circumstances, the dispatcher could decide that there is no suitable handler for the event. When this happens, the event could be ignored or an exception could be initiated. Events that don't have handlers would be ignored by A GUI program because GUI programs are only concerned about particular types of events. For example although it might act on a mouse click it may not act on mouse movement. In the majority of other programs if an event is not recognised then it is regarded as an error which causes an exception to be initiated. There is an event queue which is used for storing events when the dispatchers or handlers can't deal with the events as quickly as they come in. The events queue is brought in to the events stream where the stream can be temporarily held. When an event comes in it is put to the back of the queue and the dispatcher deals with the events at the front of the queue as quick as possible. Most GUI programs have an event queue. It might take longer to process larger events like mouse clicks, so at the same time this event is being dealt with other events such as mouse movement might build up in the queue however as soon as the dispatcher is ready it can quickly get rid of the meaningless mouse movement events so that the event queue is cleared out quickly. P2 What is most noticeable in event driven programming is the flexibility that it provides, and the way in which it makes an effort to be as modeless as much as it can. Graphical user interface applications are usually programmed in an event driven way. Drag and drop design tools, property sheets, plus click and code aids helps make EDP less of a burden. We can then add functionality to these interface components, which react to events. By programming in EDP we are also able to adapt procedures quickly and respond to faults. In one way it is similar to EDP because it uses interrupt handlers which are used as direct event handlers for hardware events, but replaces the job of the dispatcher with CPU hardware. In Windows Operating systems, data and software interrupts are transferred to user processes which usually are written as event handlers themselves, so in short the Operating system perform as dispatchers. So that the program can receive these messages the program continuously calls the Get. Message function which is found in the event loop. This means that Microsoft Windows is event based. Once a little elective processing has been carried out, the Dispatch. Message() is summoned to dispatch the message to the appropriate handler which is called the Window. Proc. In Microsoft Windows a message loop is created by user- interactive procedures to react to events, the message is connected to the event and is forced on the OS. The event doesn't just have to be user interaction but can also be things like network traffic, system processing and timer activity. Windows operating systems also have an event queue (or message queue as it is in Windows) which is where the messages are kept. Messages are dispatched to a particular job among a cluster of collaborative jobs. Messages are received by a window handle object via a Win. Proc, all of which correspond to an independent task in that system. In order for the next message to be dispatched a task has to finish its job as quickly as possible. D1 Event driven Programs are able to set off warnings, based on business policies. With the network and applications repeatedly collecting and sharing observed events, organizations get direct access to “in- context” data on the root of the problem and the consequences if it was to happen. This data is linked to a customer contract which has a service- level agreement with it. A warning corresponding to the equipment which has broke down and its effect on the customer contract is dispatched to the appropriate personnel throughout the business —business analysts, plant operations, and production control personnel. Behind- the- scenes tasks can include the automatic production of output such as an invoice that prints automatically when an order is processed, a Web site that is automatically updated with current data, or an automatic e- mail with fresh report output when a transaction is completed. A solution often adopted is to write the application in the style of an event driven system. That is, something happening and to which a task should respond, is modelled as an event. The event is put together by a central thread of control, with the event and thread of execution being handed over to the appropriate task. It is now the tasks job to deal with that event and subsequently return the thread of execution back to the executive or dispatcher. In an event driven system, a task, when allowed to run, must return control when it no longer requires it or when it can not precede further. That is, the task cannot perform an operation which would cause execution to block within that task. If the task was half way through an operation and was waiting on more data, it would need to remember where it was and return. When the data it was waiting on arrived it would then continue from where it had previously stopped. The thread of execution must be given back to the dispatcher in order to allow other tasks to run and deal with their own events. The tasks therefore must cooperate with each other to ensure that all are able to get through their respective jobs. At a lower level, an event driven system can also be viewed as being a form of simulation system. In simulation systems, there is a list of jobs to be performed. The central executive or dispatcher retrieves the first job from the list and executes the code associated with the job. The code must eventually return so that succeeding jobs in the list can be executed. If it was not possible to finish an operation, the code for that job would add a new job to the end of the list of jobs such that the operation could be completed at a later time. The main difference with an event driven system is that the central executive or dispatcher must be aware of a number of primary event sources. Find great deals on eBay for Car Engine Fault Diagnostic Scanner Code. U581 CAN OBDII OBD2 Auto Diagnostic Tool Scanner. Proscan digital OBD scanner.
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Exclusive Screen Acting & Production Program for New York University Tisch School of the Arts Drama Department. Program Information NYU Course Descriptions Schedules. Film and Television Graduate Programs & Graduate Schools. What can you do with a degree from a film production graduate program or television production graduate program? Connor Halleck is an animator, filmmaker, and from Sebastopol, CA. He is an alumnus of NYU Tisch's Film and Television Production program, where he focused in directing animation and live action. Graduate Acting Program. The Department of Film and Television is composed of the Undergraduate Film and Television program and. Tisch School of the Arts. Coordinates: 4. 0. Founded on August 1. Tisch is a training ground for artists, scholars of the arts, filmmakers, and creative entrepreneurs. The school merges the technical training of a professional school with the academic resources of a major research university to immerse students in their intended artistic disciplines. It is located at 7. Broadway in Manhattan, New York City. NYU has the most alumni working at Broadway theatre. In recognition of the generosity of the Tisch family, the school was renamed Tisch School of the Arts. Tisch also offers a selection of classes to NYU students not enrolled in any of its programs through the Open Arts curriculum. In May 2. 00. 8, Mark Wing- Davey became chair. Here is a partial list of some notable alumni of the NYU Graduate Acting program: Mahershala Ali, 2. Actor, House of Cards (U. S. TV series))Genevieve Angelson, 2. Actor, Good Girls Revolt)Nina Arianda, 2. Tony Award for Best Actress in a Play, Venus in Fur)Barry Bostwick, 1. Brad Majors, The Rocky Horror Picture Show)David Costabile, 1. Breaking Bad, Low Winter Sun (U. S. TV series), Steven Spielberg's Lincoln (film))Billy Crudup, 1. Eric Mac. Leish, Spotlight (film))John Ellison Conlee, 1. Tony nomination for Dave Bukatinsky in The Full Monty (musical))Bruce Davison (Actor, Willard (film))Amanda Detmer. The Department of Media Production works closely with NYU schools and divisions to design and produce effective media for the NYU community. The department creates video content that advances your strategic. Film-TV Critical Studies Graduate Programs (MAs and PhDs) Boston University. Film-TV Production Graduate Programs (mostly MAs and MFAs). NYU MA in Moving Image Archiving. Learn more about the Kanbar Institute of Film and Television at NYU Tisch, one of the premier film programs in the world. We offer classes in screenwriting, directing, animation, cinematography, producing, and editing.Garret Dillahunt, 1. Jeffrey Donovan. Aunjanue Ellis, 1. Nancy Turner, The Birth of a Nation (2. David Esbjornson, 1. Shakespeare in the Park (New York City))Frankie R. Faison. Edi Gathegi. Degree earned at NYU: Graduate Field(s): Post-Production. Jordan Gelber, 2. Brian, Avenue Q)Enver Gjokaj (Victor, Josh Whedon's Dollhouse (TV series))Matthew Gray Gubler. Logan Marshall Green. Christopher Guest, 1. This Is Spinal Tap, Waiting for Guffman, Best in Show (film), A Mighty Wind)Danai Gurira (Actor, The Walking Dead (TV series), Playwright, Eclipsed (play))Michael C. Hall, 1. 99. 6 (Dexter (TV series))Marcia Gay Harden, 1. Academy Award for Best Supporting Actress: Lee Krasner in Pollock (film), Tony Award for Best Actress in a Play: God of Carnage, Code Black (TV series))Jason Butler Harner, 1. Wood Harris, 1. 99. Avon Barksdale, The Wire)Mary Beth Hurt. Marin Hinkle. Neal Huff. Steve Kazee (Guy, Once (musical))Glenn Kessler, 1. Creator, Damages (TV series))Daniel Dae Kim, 1. Jin- Soo Kwon, Lost (TV series), 2. Broadway production of The King and I)Peter Krause, 1. Actor, Six Feet Under (TV series)Tony Kushner, 1. Pulitzer Prize for Drama 1. Angels in America: A Gay Fantasia on National Themes, screenwriter, Lincoln (film), co- author, Steven Spielberg's Munich (film), nominated for both for the Academy Award for Best Adapted Screenplay, awarded a National Medal of Arts by President Barack Obama)Eriq La Salle, 1. Darryl, Coming to America, Dr. Benton, ER (TV series))Ron Lagomarsino. Heather Lind (Anna Strong, Turn: Washington's Spies)Florencia Lozano, 1. T. Mc. Ginley, 1. Perry Cox, Scrubs (TV series), Down Syndrome philanthropist)Debra Messing (Grace, Will & Grace, Laura, The Mysteries of Laura)Ntare Mwine, 1. Actor, Blood Diamond (film))Nyambi Nyambi (Actor, Mike & Molly)Pedro Pascal (Oberyn Martell, Game of Thrones, Javier Pe. TV series))Daniel Sunjata, 1. Rivera, Rescue Me (U. S. TV series))Sean Patrick Thomas, 1. Can't Hardly Wait, Save the Last Dance)Timothy Thomas, 1. Bill & Melinda Gates Foundation)Robin Weight, 1. Calamity Jane, Deadwood (TV series))Saul Williams, 1. Poet, rapper, musician)Jeff Whitty, 1. Librettist, Tony Award for Best Musical, Avenue Q)Victor Williams, 1. The King of Queens)Rainn Wilson, 1. Dwight Shrute, The Office (U. S. TV series))Frank Wood, 1. Tony Award for Best Featured Actor in a Play, Side Man, Roy Cohn, Angels in America: A Gay Fantasia on National Themes at Signature Theatre)David Zabel, 1. ER (TV series))Daniel Zelman, 1. Damages (TV series))Department of Dance. The previous director, Linda Tarnay, was a dancer in the Martha Graham Company and all of the teachers have performing experience with companies from around the world, such as Houston Ballet, Merce Cunningham's Company, and American Ballet Theatre, among others. Many of the faculty have their own companies independent of the dance department, which serve as a springboard to larger companies for many students immediately following graduation. In the past, famous choreographers such as Aszure Barton, Kate Weare, Nacho Duato, Jessica Lange, Deborah Jowitt, Mark Morris, Paul Taylor, Complexions Contemporary Ballet, and Alonzo King have set their pieces and created original works specifically for Tisch Dance students. Students graduate in three years, hence the difficult schedule which is accelerated in order for dancers to graduate earlier than their peers in other college dance programs. Because of brevity of the three- year program, students attend a six- week summer course following their first and second years. During these summer intensives, six different companies come in a week each and teach students their style of movement. This is an excellent way for students to be introduced to companies and have the chance to get noticed and get to know the different companies in an intimate setting. This is unique to the Tisch Dance Program, and is conducive to introducing dancers into the real world of auditions and jobs as soon as possible. Also, a select group of second year students have the chance to study abroad in Salzburg, Austria in lieu of attending the summer program. Department of Drama. According to the undergraduate drama department's literature, . The most significant performance spaces are the Frederick Loewe Theatre, the Abe Burrows Theatre, and the Robert Moss Theater. Unlike most conservatories where casting is assigned and each class serves as an individual company, casting at NYU's undergraduate level is open to any student in his or her second, third, or fourth year of training. Alumni include Miles Teller. Drama's professional program is a network of studios, each teaching an exclusive approach to the craft. Students train intensively in one of seven studios in a working environment composed of 1. All incoming actors are placed in a primary studio where they must train for the first two years before going on to an advanced studio. Students are divided and placed into these different studios, based on their audition, interview, and personal preference. After their first two years of education, undergraduate actors have the ability engage in an internship or to audition for an advanced studio. Placement in these programs is open only to juniors and seniors and acceptance is offered only after a successful artistic review. The studios that offer both primary and advanced training are the Atlantic Acting School, the Stella Adler Studio of Acting, the Experimental Theatre Wing, the Meisner Studio, the New Studio on Broadway: Music Theatre & Acting, the Playwrights Horizons Theater School, the Production & Design Studio, and the Lee Strasberg Theatre & Film Institute while the studios offering only advanced training are the Stonestreet Screen Acting Workshop and the Classical Studio. Theater studies. The first two are introductory courses: Introduction to Theater Studies (ITS) and Introduction to Theater Production (ITP). To fulfill the rest of their theater studies requirements, students can choose from dozens of upper level theater studies courses, with topics ranging from avant- garde to Broadway, or from classical texts to modern American drama. There are also a series of honors seminars in theater studies, with varying topics from semester to semester. Maurice Kanbar Institute of Film & Television. The mission of the Undergraduate Film and Television program is to educate undergraduates in the art, craft, and technology of film, television, animation, and sound production. The program offers intensive hands- on production experience coupled with a broad exposure to the liberal arts. The Graduate Film program, offered in New York and Singapore, is an intensive three- year conservatory which trains students in the art of cinematic storytelling. It focuses on helping filmmakers develop a narrative voice and the technical virtuosity to express that voice. Students learn by doing; screenwriting, directing, producing, crewing, and shooting on each other's projects. Students of the Graduate Film program leave with a minimum of five short films and a Masters of Fine Arts degree. Both programs offer courses in fiction and documentary filmmaking. Each semester, utilizing the many resources of the Maurice Kanbar Institute of Film and Television, students take courses in screenwriting, directing, aesthetics, acting, cinematography, editing, producing, and sound design. These courses complement specific filmmaking projects that provide hands- on training and practical experience. By graduation, they have a range of technical skills that allow them to create opportunities for themselves in the industry. Notable alumni include Michael Arndt (Little Miss Sunshine), Joel Coen (Fargo), Chris Columbus (Mrs. Doubtfire), Frank Coraci (The Wedding Singer), Susan Seidelman (Desperately Seeking Susan), Billy Crystal, Marc Forster (World War Z), Vince Gilligan (Breaking Bad), Debra Granik (Winter's Bone), Ang Lee (Brokeback Mountain), Amy Heckerling (Fast Times at Ridgemont High), Jim Jarmusch (Stranger Than Paradise), Charlie Kaufman (Eternal Sunshine of the Spotless Mind), Martin Kunert (Voices of Iraq), Spike Lee (Do The Right Thing), Damon Lindelof (Lost), Todd Phillips (The Hangover), Brett Ratner (Rush Hour), Colin Trevorrow (Jurassic World), Eli Roth (Hostel), Andy Samberg (Saturday Night Live), Martin Scorsese (Goodfellas), Sheetal Sheth (The World Unseen), M. Night Shyamalan (The Sixth Sense), Todd Solondz (Welcome To The Dollhouse), Morgan Spurlock (Super Size Me), Oliver Stone (JFK), Jim Taylor (Sideways), Stanley Weiser (W.), Juan Jos. Graduate and undergraduate students attend workshops across narrative disciplines, exchange ideas, and work with faculty members to craft compelling stories. Runescape Cheats. PC . 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Swtor Life » Easy 1- 2- 3 Macro Set- Up. Well, well, well. I’m back. It’s been some time since my last post. The holiday season handed me a few challenges which all took my time away from everything web- related. I’m glad to say that these challenges are somewhat behind me now and I now have time (at long last) to focus on TOR again. I was going to start my return post with a rant about the imbalance of the class system, but I will put that off for another time. Today I will walk you through a simple and easy- to- follow macro set- up I’m playing around with in- game. It’s by no means perfect, but it does help to simplify key binds and the fast- paced combat which we all have come to expect in TOR. The minimum requirement is a 3- button mouse. Better still is a programmable mouse with extra buttons, but this can be bypassed with a program like Auto- Hotkey which will work just as well. The reason I call this a 1- 2- 3 macro is the simple fact that is that you will use 1, 2 and 3 as you main macro set- up. You could use 8, 9, 0 and free up your lower keys for easy use, but it still works out that all skills will be grouped into sets of 3. Your basic program will look like this. Your hot- key to trigger these skills will be bound to your middle mouse button. Every time you hit that button, it will go through these numbers in turn, and as soon as one of them is ready to activate, it will trigger those skills. Below is the basic set- up on my UI in- game. Later on, like I noted before, you can change your numbers to whatever you want, just so you can free up your 1- 5 keys for easy use. That would look like this: The main macro on this set never changes. The only thing that changes is what you can use with it ( i. Shift/Alt or CRTL). The biggest point to know on macro sets when you are grouping your skills together is to never have more than one non- cool- down skill in a set of three, and always have this skill to trigger last in the set. If you place it anywhere else, you will continue to use that skill as it will always be available, and you won’t be able to use the other skill you have set up. Once you set your macro up its time to pick the skills you will use in an easy set of three. The Jedi has the easiest option as he has to build focus, so you set the middle mouse button to trigger the Jedi’s focus building abilities. At this level I have a total of three to choose from and there is only one way to set them up. Set One – Focus building abilities. Force Leap. Gets me close on targets. Has a 1. 5 second cool- down and gives me 3 focus. Perfect opener. 2 – Sundering Strike. Lowers targets armor by 4%, stacks up to 5 times total 2. Gives me 2 focus with a low 4. Strike. Basic damage, gives 1 focus and dose not have a cool- down. Takes 3 focus with a 6 second cool- down. This ability can only be used when an opponent blocks a hit. Ctrl + 2 Blade Storm. Takes 4 focus with a 1. Ctrl +3 Slash. Takes 3 focus with no cool- down fair damage always available. These two sets (at the cost of pressing Ctrl and my middle mouse button) give me a total of 6 skills. Best of all, I do not have to lift my hands off the mouse or keys and, more importantly, do not have to watch the skill bar to see what is ready to use. Set tree – With Ctrl +Shift pressed – AOE skills. Ctrl + Shift + 1 Force Sweep. Hits up to 5 targets stuns weak targets for 1. Ctrl + Shift +2 Freezing Force. Slows all close targets by 5. Ctrl + Shift +3 Open Slot (Waiting on another AOE skill)Up to this point I have 8 skills I can use and all I have to do is move my thumb (as I’m left handed) and click the middle mouse button. As you gain more skills you can add more sets to your growing macros. Although this works great for a class that builds focus, it can also be adapted for other classes like the Sith Assassin. As before, we are still using the 1- 2- 3 keys to set a the following macros. Set One – Close- Range DPS1 – Maul. Only usable from behind the target and one of your more potent skills. It will not trigger if you aren’t in position and will advance to the next skill. It does not have a cool- down. Trash. This is your bread and butter skill. Good damage at a fair cost. Saber Strike. Basic damage that recoups energy. Set Two – Ranged attacks. Ctrl + 1 Crushing Darkness. Damage over time good opener if out of stealth 1. Ctrl + 2 Force Lightning. This is almost the perfect follow- up to Crushing Darkness. Instant damage with a 6- second cool- down. Ctrl + 3 Shock. You may have to test and refine which skills will go where but with a little thought you can macro any class in TOR into bite sized chunks using this method. On a side note, here’s a handy tip for those questing with companions. There are two skills that should have their own keybinds. Your companion’s Attack and Passive modes. I have bound these to my right and left tilt on my mouse wheel. The keybind I have assigned to them is something I would never use, so there’s no chance of me triggering them by mistake. I use Ctrl + Alt + P for my companion to attack a given target and Ctrl + Alt +. |
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